RELEASED: May 15, 2001
AVAILABLE ON: GBC
DEVELOPER(S): Torus Games
PUBLISHER(S): Activision
The turn of the millennia was a very confusing time to be following the development of the Spider-Man video game franchise. The first Spider-Man movie by Sam Raimi had been announced, and Activision was almost automatically given the green light to order a licensed game based on the movie. Now I'm not sure, but that might've had a very confusing - and damaging - effect on how the new series that started with the critically acclaimed 2000 video game Spider-Man would continue. That game eventually got a sequel entitled Spider-Man 2: Enter Electro; unlike its praised predecessor, this game was exclusive to the PlayStation, and got a crushing response. Critics pretty unanimously blamed the poor quality of this anticipated sequel on the developers' rush and shifted focus. The Game Boy Color game got a sequel of its own, based on the very same band of rogues as Spider-Man's only appearance on the Nintendo Entertainment System back in the day, with the basic rules of gameplay very loosely based on the second Spider-Man game on the original Game Boy. There's nothing new, then, but we can always hope for a better outcome.
The second return of the sinister d... still too predictable.
Oh look, it's Mr. Fishbowl. |
Just as I wrote earlier, I've heard fairly good things about this game, how it's a relatively better sequel to Game Boy Color's Spider-Man than Spider-Man 2: Enter Electro was to the multi-platform big boy. Since it's a Game Boy Color game - once again I find myself asking why, since Game Boy Advance was just about to come out in the U.S. and Europe - I couldn't afford to ask much from it, and I didn't. Just tighter controls and some semblance of variety, for several core elements of the game. I heard it's a bit like Spider-Man 2 on the original Game Boy - if they could pull off a good game on the side of a good idea, why not? Then I reflected on the subtitle: The Sinister Six. The previous performance by this particular band of rogues was not a very good one. I carried on with mixed emotions...
Why do bad guys always hang around at the docks? |
The controls are much better than in the previous Game Boy Color game - the layout of the controls is pretty much the same - and that raises the game far above its predecessor. It's still very, very dull, but worth checking out if you are one of those people who simply can't get enough of Spider-Man.
UPS
+ Good graphics, and exceptionally good music
+ Good controls, none of that lack of traction very present in the first game
DOWNS
- Still run-of-the-mill
- Still too many lengthy, boring levels to waddle through
< 7.0 >
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