|SNES VERSION (1994)|
RELEASED: October 1994
AVAILABLE ON: GB, GG, SNES, Wii Virtual Console
DEVELOPER(S): Realtime Associates (GB), Sculptured Software, LucasArts (SNES)
PUBLISHER(S): THQ, Black Pearl (GB, GG), JVC (SNES), LucasArts (Wii)
Return of the Jedi was my favourite Star Wars movie when I was a kid, due to the fact that I loved the Ewoks spin-off. When I matured some, The Empire Strikes Back overwhelmingly took that spot. However, Return of the Jedi is almost just as good. No matter what you think about Ewoks, you can't deny that Return of the Jedi is another great classic, in this series that has three great movies, two good movies and one "movie of the week", so to say. Critical reception to Return of the Jedi was initially very mixed, and it still is today. Most fans love it just as much as the last one. Interestingly, the reception to the last game in the Super Star Wars trilogy was just as mixed. Some critics that had praised the previous game blazed at it because "there was nothing new", while some regarded it the best game in the series. I'm with the latter on this one: it might be just like the two previous games, but that's the idea - it's a trilogy! Besides, I disagree with those who say this game offers nothing new. I think that once again improved gameplay, atmosphere and respect for players' feelings are quite enough to make Return of the Jedi an enjoyable, fresh experience. At least in this one you have some slight, faint hope of making it to the final boss honourably! ...But that's about it...
Strong am I with the Force, but not that strong
|Nice and easy does it. A soft landing, finally.|
The graphics are once again improved to the point there really is no more capacity to go around. The Mode 7 sequences are smooth, and the ones in which you control the Millennium Falcon's turret are in seamless, full 3D, which was pretty much unparalleled work from a third-party developer at the time. The standard 2D graphics are very detailed, although at times, the environment's kind of flat. The sound's just what you'd expect after two games that were very strong in that department. This is some truly heartfelt Star Wars schtick, I love it.
|An awesome move.|
|Leia at least attempting to kick some ass in |
Jabba's dance hall.
The other thing Super Star Wars needed was better level design, and in my opinion, Return of the Jedi manages to impress with that quality as well. There are many different stages and different types of them - all of these sequences did not happen in the movie in any shape or form, but it doesn't matter. They still fit the bill, and don't affect the mood and atmosphere in any way.
|Looks awesome in motion.|
Yep, I pretty much regard Return of the Jedi as the best game in the Super Star Wars trilogy. It has the best atmosphere and level design out of all three games, and it's challenging in a much more amusing way, which also makes it the most lasting and replayable Super Star Wars game. As a personal sidenote... I must say my love for Ewoks hasn't gone anywhere. I love playing as Wicket, and this is the only game in history I can do that in. It's not worth an additional point, but it's worth this special note.
GRAPHICS : 9.0
SOUND : 9.3
PLAYABILITY : 8.2
LIFESPAN : 8.5
CONCLUSION : 8.2
|GB VERSION (1995)|
|Mess No. 1: the bike chase.|
|Mess No. 2: the attack on |
The Game Boy version of Super Star Wars: Return of the Jedi is not exactly an awful game, it's just one of those games that make me wonder the purpose behind it; it's a needless port, no doubt about it. It's playable at least to some certain extent, I guess that's all that matters when we're talking about an old school handheld game.
GRAPHICS : 5.0
SOUND : 4.5
PLAYABILITY : 6.3
LIFESPAN : 4.8
CONCLUSION : 5.8
a.k.a. Return of the Jedi, Super Return of the Jedi
GameRankings: 65.00% (GB), 83.00% (SNES)