Released: 1991
Available on: Amiga, MAC, PC
Developer(s): LucasArts
Publisher(s): LucasArts
Players: 1
I'd so like to be critical towards it, I'd so like to pick every single minimal flaw and make a humongous deal out of it just to fuck with the system, but there's just no way around it; when Ron Gilbert & Co. were working on Monkey Island 2: LeChuck's Revenge, they harvested each and every error of judgement they made with the previous game. They came up with perhaps the funniest and most surreal dialogue in any game, ever. Every single puzzle in the game might not be very logical, and it ends somewhat abruptly, but from every other possible angle, Monkey Island 2: LeChuck's Revenge is the best game of its kind - a masterpiece.
Don't fuck with LeChuck
Guybrush Threepwood travels the Caribbean in search of the fabled treasure of Big Whoop, promoting himself as the mighty pirate who defeated LeChuck and having LeChuck's beard with him at all times as proof of his greatest accomplishment in life. Guybrush's ego turns against him, when he crosses paths with Largo LaGrande, LeChuck's right hand man. Largo easily manages to steal Guybrush's trophy and resurrect his former boss, since all it needs to bring such true evil back to life is one piece of living tissue from his body. In spite of his zombified arch nemesis breathing down his neck, Guybrush continues his treasure hunt and almost reunites with his lost love.
Not a very sanitary joint, but the only bar in town. |
The graphical style of the game ranges from extremely dark to extremely light in a heartbeat. The occasionally gloomy look of the game contrasts its non-stop slapstick humour in a deliciously surreal way. The environmental design is pure genius. The music is a bit more ambient than it was in the previous game; it's a good solution considering that you'll inevitably be spending several minutes standing in the same spots, but I kind of miss memorable music. The alternate mix of the Monkey Island theme song is freakin' groovy.
Monkey Island 2 is a very non-linear game which defies the usual restrictions of the genre. There are no optional puzzles, but you can pretty much do stuff within one chapter, or act, in any order you want. After the first act, you can actually travel freely between three different islands. Your main objective in the game is to find four pieces of a treasure map, held by four pirates that have been missing for years, all the while wondering what that crazy zombie ghost pirate LeChuck is up to, now that he's returned - after all, the game is called LeChuck's Revenge.
The final battle is a unique combination of wedgies, voodoo dolls and dead parents. Et cetera. |
Yes, it has flaws. So does Final Fantasy VII, so does Grand Theft Auto: San Andreas, so do a lot of more games which I would deem perfect of their kind without a shadow of a doubt. Monkey Island 2: LeChuck's Revenge is exactly that; a perfect adventure game, almost matched by its successor, but there's just a certain magic to it that cannot be competed against.
Graphics : 9.3
Sound : 8.5
Playability : 9.7
Challenge : 9.2
Overall : 9.6
Trivia
GameRankings: 89.60%
World of Monkey Island has an extensive list of all of the game's numerous references to pop culture.
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