Released: 1985
Available on: GBA, NES, Virtual Console
Developer(s): Nintendo
Publisher(s): Nintendo
Players: 1-2
In short, it's the best-selling video game of all time, which has been called the singled out most important platformer countless times. No one, probably not even creator Shigeru Miyamoto, could have believed that a chubby Italian plumber from New York City, originally just a spin-off of an arcade classic, would become the face of the video game business and an immortal icon among video game heroes. Donkey Kong and Mario Bros. might've been the first Mario games, but with Super Mario Bros., Nintendo redefined the character and created the Mario universe, often researched by even grad students, and which is still present in modern Mario games.
A story about two plumbers, mushrooms and princesses in other castles
Brothers Mario and Luigi, who are both plumbers, end up in Mushroom Kingdom, where they are recruited by anthropomorphic mushrooms to save the human Princess Toadstool from the evil King Koopa and his mischeavous army of misfit turtles. This is what it's about, even today: saving a princess from a gigantic, spiked reptile, who has had his name changed to the more credible Bowser along the way - and the same concept STILL works. Luckily the games themselves have changed more than a bit with each release. The same, familiar backstories, but the radical changes in gameplay each time are by far the secret of the success and glory of the Mario series.
One of the most memorable lines in all of video game history. |
The very basic gameplay standards of a Mario game are in place, and this is pretty much where those standards were born. There are worlds which differ quite a lot from each other, but most of them follow a certain pattern. First, there's a standard Overworld stage, from which we progress to an Underworld stage via pipe, and from there, up to the skies, where there are more chasms and gaps than anywhere else. All of the worlds end in a large enemy fortress, where we clash with an enemy disguised as the king of Koopas, and this goes on until we meet the real McCoy face to face. Every now and then the joy of progress is spiced up with underwater stages and bays in which we have to dodge some hyperactive fish jumping out of water. A common thread between all the stages in the game is that we're having shitloads of fun all the time!
Hammers vs. my deadly fireballs of doom. |
The boss battles in the game are just about as anti-climactic as they can get. There are two methods to dispatch a fake Bowser (or King Koopa, if you prefer), and the same methods are used on the real thing - you can either spam him with fireballs until his real form takes a dive into the lava below, or just simply run past him and grab the latch holding up the bridge under his feet. As you progress in the game, the boss' attack pattern changes and hammers, fireballs and whatnot come into play. The basic idea, however, stays the same throughout. After most battles, a "Mushroom Retainer" (nowadays known as Toad) pops up and tells you how sorry he is about the fact that his princess is in another castle. In World 8-4 you'll finally hit pay dirt, and the game is over. Let's do it again, huh!?
The debut of an infamous chickenshit that goes by the name of Lakitu. |
I must say that the aftertaste can't really be described as any less than "amazing". A bulk of gamers might think of the game today and snicker at its simplicity, then return to their overrated Super Mario Galaxy and soon realize that they really want a piece of that retro heaven. After all, "it'll only take a couple of minutes". After a couple of TENS of minutes, they find themselves hooked once again, cursing the same mistakes they made 25 years back, and they simply can't rest before beating the game. Super Mario Bros. is a good and relatively rare example of a timeless, early video game classic. Sure, the same formula has been repeated and enhanced just about a million times by its sequels and spin-offs, but the original item is still a pretty good game in itself, honestly.
Graphics : 8.0
Sound : 8.2
Playability : 8.8
Challenge : 8.6
Overall : 8.7
Trivia
GameRankings: 80.20% (GBA), 83.00% (Virtual Console)
IGN has named Super Mario Bros. the best video game of all time on many occasions.
Nintendo Power ranks Super Mario Bros. #9 on their list of the Top 200 Nintendo Games of All Time.
It’s hard to believe since Super Mario Bros. the best-selling NES game in history, but in some countries the original cartridge is a collector’s item due to most of its sales coming from multi-game cartridges sold in NES bundles. The first and most common of these included Duck Hunt, which also introduced the Zapper peripheral. In the early 90’s, a new major bundle emerged and included Super Mario Bros., Tetris and Nintendo World Cup on the same cartridge. I’d like to mention once again that this cartridge was the first video game I ever owned.
The game was remade for the SNES as a part of Super Mario All-Stars in 1993. In addition, the game was remade for the Game Boy Color in 1999 as Super Mario Bros. Deluxe, and for the Nintendo DS in 2006 as New Super Mario Bros.. A Nintendo Wii version of the latter was released in 2009.
World 1-1 and parts of World 1-2 are featured in the 2008 Mario spin-off game Super Smash Bros. Brawl, for the Wii. They are portrayed as desert wasteland.
Ei kommentteja:
Lähetä kommentti