RELEASED: November 17, 2003
AVAILABLE ON: GBA
DEVELOPER(S): Griptonite Games
The final 007 review before a small "creative break" is of a Game Boy Advance title named 007: Everything or Nothing, which was released only eight months after the previous handheld installment in the 007 series, the stripped-to-the-bone conversion of NightFire. Everything or Nothing ended up being released on the Nintendo GameCube, PlayStation 2 and Xbox, just like its couple of predecessors, but what might come as somewhat of a surprise is that it was originally released exclusively on the Game Boy Advance, almost six months before any version for a major platform came along. This game was designed by Griptonite Games, one of the leading developers of handheld games at the time - only a couple of weeks before this game's release, they had impressed yours truly with a fine handheld adaptation of The Lord of the Rings: The Return of the King. And, it's not an FPS, but an objective-based, isometric stealth action game with a simple upgrade system. I'll lay it to you straight; it ain't exactly awesome, but the best handheld 007 game there is.
A lil' bit of everything, hardly nothing
Nanotechnology is the latest threat to the world, and MI6 naturally responds to it by sending their most trusted agent, James Bond, to travel the globe and find who ultimately pulls the strings of the terrorist group particularly interested in this new, fascinating and dangerous technology.
The in-game graphics look very good. The "cutscenes" are teaser stills of the "three big boys", which were still in development when the Game Boy Advance version came out, and I've never been too fascinated by those work-arounds for cutscenes, but indeed, the in-game visuals do please. The music and digitized speech sound even better than last time. We're talking about much more than a major overhaul from the previous NightFire game, in both audiovisuals and gameplay.
Everything or Nothing is an isometric, general action game with great emphasis on stealth, managing several objectives at a time - including optional ones, completing which grants you bonus points to spend on upgrades and unlockables (the Blackjack minigame has my soul) - and a few different driving levels to make the game more diverse than it already is.
|British road rage!|
007: Everything or Nothing is a very entertaining, and challenging game - a great breakaway from the age-old FPS scheme of the 007 game series. Once again, I'd love to have a round or two with a major version of the game, but I'm quite happy with this one already. I'm about two dozen ticks more eager to head into the climax of the marathon thanks to this small bundle.
+ Good graphics and sound
+ Gameplay that first of all makes sense in this environment
+ A diverse game with controls that are easy enough to learn...
- ...Which, however, aren't as responsive as hoped or expected in a stealth game
- Damn those cheap-looking stills, I'd rather take cutscenes with in-game graphics over them
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